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Aug20
Casltevania Lord's of Shadow's: Combat & Story Depth
8/20/2010 9:52:00 AM by Daniel Brown
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The Lord of Shadow’s has finally deiced to warn us of his release, and Today, Konami revealed that Castlevania Lord’s of Shadows will descend upon us in a nationwide fashion, for Xbox 360, and PlayStation®3, on October 5, 2010. If you have yet to set your gamer calendar’s to this date here’s your chance to do so. After playing the Castlevania Lord’s of Shadow Demo, I can confidently say God of War III, and Bayonetta won’t be the only games in the running for #1 Action Adventure title in 2010.

Epic battles and smooth combat defines this title, and with the inclusion of Hedio Kojima the story should be one that is long standing.  As is always is the case, we will wait until the completed product arrives before make a final judgment.  Keep an eye out for our complete Developer Walkthrough, for now Check out the 40 new screens released this week, and these new story details, which, you can read after the bump.

Bump!

In Castlevania Lord’s of Shadow, Gabriel pledges revenge against those responsible: the mysterious Lords of Shadow, and learns from his one ally Zobek (Patrick Stewart) that each of the Lords possesses pieces of a relic called ’The God Mask’ that, when assembled, can purify the world and has the power to bring the dead back.



Castlevania: Lords of Shadow follows Gabriel as the player battles to confront the three factions of the Lords of Shadow, traversing over 50 diverse and beautifully realised stages, coming up against over 45 enemies, and defeating huge adversaries that dominate the screen and must be fought in real-time, demanding skill, power and timing as the player scales these enormous creatures.


Within Castlevania: Lords of Shadow’s stunning 3D worlds lie a mixture of gameplay elements. Combat and action see Gabriel using his powerful Combat Cross weapon to cut a swathe through the enemy, while secondary weapons can also be used against foes: silver daggers to kill werewolves, or holy water to scald and destroy vampires, for instance. In total, the game boasts over 40 possible combo attacks, which are learned constantly throughout the game.


Similarly, Gabriel grows ever more powerful with the use of the game’s Light and Shadow magic elements. During the course of his quest, the hero collects orbs left behind by felled foes. These can be attributed to either Light or Shadow magic, with the former used to enhance Gabriel’s physical wellbeing, and the latter to bolster his offensive capabilities.

As befits a game with Castlevania: Lords of Shadow’s enviable heritage, the areas containing the eponymous Lords of Shadow also require players to show skill and ability with both platforming and puzzle-solving tests. Gabriel’s Combat Cross can be used to swing across gaping chasms, or rappel up sheer surfaces, while narrow ledges, thin walkways and high ledges must also be skillfully negotiated. Similarly, Castlevania: Lords of Shadow offers a wide range of puzzles, with larger adversaries that require a specific means to exploit weaknesses, or object-related puzzles that will open doors or give access to previously unreachable areas.

 


 
   
 
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